shelightsupwell: (rv: this is a mood)
baby, we're timeless ([personal profile] shelightsupwell) wrote in [community profile] cityarcade2024-06-07 02:40 pm

BRAINSTORM!

Hi, friends!

I doubt it's missed anyone's notice that things around Darrow have been quiet lately. So let's work together to raise Darrow's activity levels!

Use this post to brainstorm. Throw out whatever you've got and let's see what sticks. Suggest anything you think might help or be fun or interesting, from game-wide plots to individual storylines you want to pursue for your characters but need help jumpstarting. What do you want to see happen next? Tell us! Do you have plot ideas you want someone to do but they don't work for your characters? Donate them! Is there something we can do or change that you think would help make things more exciting or make connections easier to... well, connect? What's missing? What's not helpful? Nothing's off the table, everything's worth throwing out there. Let's bounce off each other and see what we can come up with.
campraeden: (Default)

[personal profile] campraeden 2024-06-08 09:40 am (UTC)(link)
To your third point, I love the idea of lore-filled, city-based plots! But I do want to say that most of my pups actually prefer Darrow to their home canons, so they just don't WANT to investigate and risk the city ejecting them for their hubris XD but for me as a PLAYER, I've gotten the sense that there isn't much of a point for any of my pups who would be inclined TO investigate the city, because they won't be able to solve it anyway? And I absolutely understand that that's one of the points of Darrow, is there is no answer, so I'd be curious to see how something like this would be approached and handled.