shelightsupwell: (rv: this is a mood)
baby, we're timeless ([personal profile] shelightsupwell) wrote in [community profile] cityarcade2024-06-07 02:40 pm

BRAINSTORM!

Hi, friends!

I doubt it's missed anyone's notice that things around Darrow have been quiet lately. So let's work together to raise Darrow's activity levels!

Use this post to brainstorm. Throw out whatever you've got and let's see what sticks. Suggest anything you think might help or be fun or interesting, from game-wide plots to individual storylines you want to pursue for your characters but need help jumpstarting. What do you want to see happen next? Tell us! Do you have plot ideas you want someone to do but they don't work for your characters? Donate them! Is there something we can do or change that you think would help make things more exciting or make connections easier to... well, connect? What's missing? What's not helpful? Nothing's off the table, everything's worth throwing out there. Let's bounce off each other and see what we can come up with.
eternaldaisy: vertigo (Default)

[personal profile] eternaldaisy 2024-06-08 12:37 am (UTC)(link)
Yeah, agreed on this end, too — plus, I think it could be a good way to facilitate connections between played characters who might be more reticent in forming relationships. (Which also gets back to your earlier point, Stef.)