citycouncil: (Default)
City Mods ([personal profile] citycouncil) wrote in [community profile] cityarcade2015-02-26 05:03 pm

[meme] reverse questions

Muns: Post here listing all of the characters you play (you might want to list journals, too, just for reference) or are thinking of playing.

Everyone: Ask the MUNS anything about the GAME or THEIR PUPS, because we all know the muns will answer when the characters won't. They can be specific questions ("How does he feel about her?") or general questions ("Why did you choose this pup?", "How do you channel them?", etc.) You can even have pups ask the questions, but ANSWERS are coming from the MUNS.
effseedee: (x-men // madrox vs muppet)

[personal profile] effseedee 2015-02-27 11:58 pm (UTC)(link)
More villains, more threats. Like obviously the sort of low-rent wannabes I've been making so far -- a Subpar Six as it were -- but also I want to create a sort of actually really dangerous nemesis for her, a Hydra spymaster or scientist type (I'm torn -- the Doc Ock motif is where her damage is but given her evolution to Black Widow and team leader, a devious spy type might be more apropos?) whose plots she only foils by the skin of her teeth, kinda. The Ultimates as on ongoing concern with a base and jazz, maaaybe down the line expanding from a small team to a bigger operation of some kind. What kind, I dunno.

And similarly way down the line I've thoughts of her identity coming out and her having to deal with being a minor celebrity, since the Ultimates as part of celebrity culture/carefully managed public images was such a part of those books in the early days that it seems like it'd be interesting to do?

Leadership and spy stuff, basically, playing both of those out. Like, I'll canon update after Secret Wars, have to decide what to do about her codename since Fiffe never got around to actually explaining it even though Monica Chang was in issue 12? I guess the presumption is she handed over the mantle to Jess at the beginning of ANU. But there's a different Black Widow here, so it's like what does she do? Answer: I dunno!

So there's not a lot of... emotional development plans there, I guess, I sort of like to let that develop without trying to manage it too much? Plot I can build, emotional beats I like to let happen since it's a collaborative thing where the people around her affect it so much. And, too, there's certain elements of her character that'll never change entirely, like I don't know that she'll ever be entirely over her view of herself as just a thing. Like it'll affect her less but always be there.

also when she gets too happy I start blowing things up, obviously

second question: BASICALLY NEVER??? but hopefully soon they will be stupid in a different more productive fashion, we're throwing a couple of things at them that'll hopefully prompt some forward motion so then instead of being stupid and not making out they can be stupid while making out