girlalmighty: (vm: I turn my camera on)
큐랑해 ([personal profile] girlalmighty) wrote in [community profile] cityarcade2012-08-13 04:20 pm

MEME: Reverse Questions

Hey, before I forget and pass out, here's your Monday meme!
Tag in with all the characters you play. Then ask each other questions. Questions may be from the player or the characters themselves, but answers must come from the player, since of course, you can't really trust a character always to answer truthfully. Anything goes, whether they're questions about specific tags, plots, feelings, characters, or just general gameplay questions.
dynamicsymmetry: (Default)

[personal profile] dynamicsymmetry 2012-08-14 03:50 am (UTC)(link)
Mike here is like a bazillion times more miserable most of the time.

Seriously, that's pretty much what the biggest difference comes down to. Mike in TR was much more quickly settled and happy, and while that made him easier to play, in a lot of respects I didn't feel like it was true to the character, or at least to my reading of the character--we're given so little to go on with him, but he's clearly got major issues and a major self-destructive streak, and he's also clearly been responsible for some very bad things. So in Darrow I really didn't want to let him off easy. I wanted to push him into darker places and see how he'd respond. And he's just so unhappy, even with Neil back. It feels real and natural, so I don't foresee it becoming an issue for gameplay, but it does make him more difficult.