girlalmighty: (vm: I turn my camera on)
큐랑해 ([personal profile] girlalmighty) wrote in [community profile] cityarcade2012-08-13 04:20 pm

MEME: Reverse Questions

Hey, before I forget and pass out, here's your Monday meme!
Tag in with all the characters you play. Then ask each other questions. Questions may be from the player or the characters themselves, but answers must come from the player, since of course, you can't really trust a character always to answer truthfully. Anything goes, whether they're questions about specific tags, plots, feelings, characters, or just general gameplay questions.
eternaldaisy: ghost_sheep at livejournal (it's a hard day for dreaming)

[personal profile] eternaldaisy 2012-08-14 01:29 am (UTC)(link)
Honestly, I think the most difficult thing has been making sure I don't alter responses to make interactions easier. Especially going predominantly from film canon as opposed to book canon, which is a decision I'm still really, really pleased with, he's not exactly the most... openly responsive person. He doesn't talk a whole lot, most of the time, and he'll convey a lot with really slight shifts in expression, which works fantastically on film but can be more challenging in writing. I always want to warn people when they thread with him, and often wind up apologizing anyway, just for the fact that he's not a guy you can get a lot out of except in certain situations (usually more intense ones, which there hasn't been much occasion for here yet). It's instinctive, at least for me, to want to give other players something substantial to respond to, and I'm frequently having to talk myself down from that, just because it wouldn't make sense for him, and I still think I've fallen short a little on that front. I just have to keep reminding myself that it's true to canon if people don't always know what to say to him, or if, sometimes, he doesn't actually say anything at all.